TLSocketRoom
See source codeTable of contents
class TLSocketRoom<
R extends UnknownRecord = UnknownRecord,
SessionMeta = void,
> {}Constructor
Constructs a new instance of the TLSocketRoom class
Parameters
| Name | Description |
|---|---|
| |
Properties
log
readonly log?: TLSyncLogopts
readonly opts: {
clientTimeout?: number
initialSnapshot?: RoomSnapshot | TLStoreSnapshot
log?: TLSyncLog
onAfterReceiveMessage?: (args: {
message: TLSocketServerSentEvent<R>
meta: SessionMeta
sessionId: string
stringified: string
}) => void
onBeforeSendMessage?: (args: {
message: TLSocketServerSentEvent<R>
meta: SessionMeta
sessionId: string
stringified: string
}) => void
onDataChange?: () => void
onSessionRemoved?: (
room: TLSocketRoom<R, SessionMeta>,
args: {
meta: SessionMeta
numSessionsRemaining: number
sessionId: string
}
) => void
schema?: StoreSchema<R, any>
}Methods
close()
Close the room and disconnect all clients. Call this before discarding the room instance or shutting down the server.
close(): voidgetCurrentDocumentClock()
Returns the current 'clock' of the document. The clock is an integer that increments every time the document changes. The clock is stored as part of the snapshot of the document for consistency purposes.
getCurrentDocumentClock(): numbergetCurrentSnapshot()
Return a snapshot of the document state, including clock-related bookkeeping. You can store this and load it later on when initializing a TLSocketRoom. You can also pass a snapshot to if you need to revert to a previous state.
getCurrentSnapshot(): RoomSnapshotgetNumActiveSessions()
Returns the number of active sessions. Note that this is not the same as the number of connected sockets! Sessions time out a few moments after sockets close, to smooth over network hiccups.
getNumActiveSessions(): numberhandleSocketClose()
If executing in a server environment where sockets do not have instance-level listeners, call this when a socket is closed.
handleSocketClose(sessionId: string): voidParameters
| Name | Description |
|---|---|
| The id of the session. (should match the one used when calling handleSocketConnect) |
Returns
voidhandleSocketConnect()
Call this when a client establishes a new socket connection.
sessionIdis a unique ID for a browser tab. This is passed as a query param by the useSync hook.socketis a WebSocket-like object that the server uses to communicate with the client.metais an optional object that can be used to store additional information about the session.
handleSocketConnect(
opts: OmitVoid<{
meta: SessionMeta
sessionId: string
socket: WebSocketMinimal
}>
): voidParameters
| Name | Description |
|---|---|
| The options object |
Returns
voidhandleSocketError()
If executing in a server environment where sockets do not have instance-level listeners, call this when a socket error occurs.
handleSocketError(sessionId: string): voidParameters
| Name | Description |
|---|---|
| The id of the session. (should match the one used when calling handleSocketConnect) |
Returns
voidhandleSocketMessage()
If executing in a server environment where sockets do not have instance-level listeners (e.g. Bun.serve, Cloudflare Worker with WebSocket hibernation), you should call this method when messages are received. See our self-hosting example for Bun.serve for an example.
handleSocketMessage(
sessionId: string,
message: AllowSharedBufferSource | string
): voidParameters
| Name | Description |
|---|---|
| The id of the session. (should match the one used when calling handleSocketConnect) |
| The message received from the client. |
Returns
voidisClosed()
isClosed(): booleanloadSnapshot()
Load a snapshot of the document state, overwriting the current state.
loadSnapshot(snapshot: RoomSnapshot | TLStoreSnapshot): voidParameters
| Name | Description |
|---|---|
| The snapshot to load |
Returns
void